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Lua stack nil value bug when using custom presets for the map


Strike3000
  • Pending

Hello,

i like DS and DST alot. I found a bug i wanted to report to you: Whenever I try to create a new world (with or without mods, tried both, also singular mods just for testing) and using either my custom preset one or two or starting from a present and then customizing it will result in a bug screen with the lua nil value stack error. Else it works great for me.

Just if you are wondering, I am able to change the values for the map when starting from default. Just not from a custom preset.

Sorry in advance for my English, im not a native speaker :)

Regards,
Strike


Steps to Reproduce
Well as said above using custom presets.



User Feedback


Is this still happening to you with your preset options? Can you show us the message and which presets are giving you the issue if so?

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