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[Game Update] - 562175

Release Date: 06/20/23


Update Information:

Changes:

  •     Rots:
    • Yammo
      • Slam attack
        • Hitbox precision pass
      • Swing attack
        • Hitbox precision pass
    • Gnarled Yammo
      • Slam attack
        • Hitbox precision pass
        • Added whiff punishable arm hurtboxes
      • Swing attack
        • Hitbox precision pass
    • Mired Floracrane
      • Floracrane attacks do friendly fire
      • Spinning attack does a single hit with knockdown instead of multiple hits
      • Prevent hitting players that are knocked down during the spinning attack
    • Mother Treek
      • Mother Treek can no longer receive Status Effects while in defending phase.
    • Bandikoot
      • Bandikoot can no longer receive Status Effects while hiding.
      • Bandikoot clone does not do teleport bite attack
      • Bandikoot clone health 3000 -> 2000
  • Powers & Skills:
    • Ambush Predator
      • Base rarity Epic -> Legendary. 
      • Legendary version gives Critical Chance equal to Movespeed, not double.
    • Stage Fall
      • Health bonus from 75/125 -> 50/100
    • Banana Peel:
      • Health bonus 1hp -> 3hp
      • Max bananas at once time infinite->3
      • One banana is refilled by dealing 1000 Damage

UI/ Screens:

  • Health bar text is more readable
  • Fixed layout position for power-drop screen
  • Made gate indicators more visible by adding color to unlocked states as well
  • Added "Reset All Bindings" button
  • Changed the default keyboard attack keys to J and K (Requires clicking Reset All Bindings)
  • Changed the Interact binding to be F / R1 instead of Space / A
  • Added the interact key binding to the options menu
  • Allow binding modifier keys

Bugs/ Crashes:

  • Fixed convo priority bug on Berna
  • Attempted fix for 'can't write to config directory'
  • Fixed typo in Pick of the Litter desc
  • Added missing elite floracane name/plural (Mired Floracrane)
  • Added missing elite beet name
  • Show "Mired Floracrane" in miniboss titlecard
  • Fix for "Could not start modal conversation" crash
  • Added additional logging when interact fails with "player busy" error
  • Fix crash when Slowpoke's mortar target becomes invalid before it can shoot
  • Fixed an issue where the "Pick Power" button would not appear if you opened the screen using the interaction keybind
  • Pressing ESC while picking your power no longer skips the power selection
  • Fixed issue where Yammo would die and stay on-screen, preventing players from advancing

You can join in the Discussion Topic here.
If you run into a bug, please visit the Klei Bug Tracker.

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