Update Information:
Patch #8: 660828
Additions:
-
Added Corrosive Gem, which enables taking damage from Player Acid
Changes:
-
Anomalies:
- Fixed non-roomlock spawned monsters not dying when the boss dies in the boss room
- Antleer Stampede stops spawning additional waves after the room is cleared
-
Cooking:
- If you eat food that gives a power you already have, upgrade the power instead.
-
Equipment:
- Added gem slots to Swarm weapons
- Fix Voice of the Myriad not applying to training dummies
- Iteration on Voice of the Myriad presentation
- Iteration on Player Acid presentation
- Voice of the Myriad now supports enchanted heavy attacks
- Voice of the Myriad now properly refreshes stacks if attacking a target already affected
- Powers and equipment that mention "standing in Acid" are now active while standing in any player-created Acid, even if not taking damage from them.
-
Farming:
- Finished up various food, seed and crop art
- Added rubble to farm area before farming is unlocked
-
Super Frenzy:
- Adjust health of Super Frenzy bosses closer to what they were before beta, but slightly less.
- Reduced damage dealt by traps in Super Frenzy 2
- Slightly reduced health scaling in Super Frenzies 2 to 5 for a smoother curve
- Fix "No Freebies" not applying on Super Frenzy 5
-
Swarm:
- Iteration on boss fight music, sound effects
- Fixed Imbued Swarm guitar solo not respecting Music volume slider
Fixes:
- Fixed newly-added rewards for Exploration rewards not being given if the player had completed the Exploration before the reward was added in development
- Fixed issue where Shield could be broken by Acid even with 100% acid resistance
If you run into a bug, please visit the Klei Bug Tracker.