Jump to content

[Game Update] - 658455

Release Date: 03/05/25

This is a hotfix release.

Update Information:

Delicious Beta Patch #5: 658455
Additions:

  • Added toggleable Frame Rate Limiter in Graphics Options to improve frame pacing consistency.  Options are 60 fps (default), 30 fps, Refresh Rate, Half Refresh Rate.
  • Added Seed Transmutation screen for converting Seeds into other Seeds, and converting Materials into Seeds

Changes:

  • Cold: Bosses and Minibosses can now get Cold (but still not Freeze).
  • Cold: Anything that tries to apply Freeze to something that isn't Freezable, instead applies Cold.
  • Fabled Powers:
    • Frost Powers: Added icons for Frost Powers
    • Frost Powers: Snowball Fight projectiles have larger hitbox radius
    • Frost Powers: Snowball Fight projectiles use non-threatening landing indicator
    • Reduced drop rate of Fabled Power modifiers in non-Fabled Room
    • Audio: Iteration on Freezing audio and various Frost powers
  • Farming / Cooking
    • Added more Food Icons
    • Added art for Gem Crop
    • Crops now play their 'planted' anims for the first 1/3 of their growth cycle
    • Crops now fade into their desaturated colour when they need to be watered instead of being set that way immediately
    • Iteration on farming conversations
    • Iteration on farming animations
    • Iteration on farming and cooking sounds
  • Player
    • Hammer: Increased normal and focus damage on all three neutral Light Attacks
    • Hammer: Increased hitstun on all three neutral Light Attacks
    • Hammer: Decreased pushback on all three neutral Light Attacks
    • Hammer: Increased range and verticality on all three neutral Light Attacks
    • Hammer: Player hurtbox is smaller during startup of all three neutral Light Attacks
    • Hammer: Dodge -> Light attack can now interrupt enemy attacks, like a Heavy
    • Hammer: Light Attack 3 can now interrupt enemy attacks, like a Heavy
    • Iteration on rimlights for player readability
  • Rots
    • Greater Mothballs: Adjust projectile hitbox sizes to make it easier to break with all weapons
    • Imbued Thatcher: Woworm is no longer Freezable
    • Yammo: Increased Yammo hitbox size in knockdown state
    • Iteration on rimlights for bosses
  • Ruined Capital
    • Grimhollow: Increased HP
    • Grimhollow: Applies shield to itself during its spawn root fist, sapling special attacks.
    • Reduced basic monster attack hold times
    • Increased Red Toady walk speed and attack damage
  • Disabled speech text sound temporarily while we track down some issues with them

Fixes:

  • Fixed an issue where Rook would prematurely get killed during its invincible state when a crystal was destroyed & does damage to it.
  • Fixed audio issues with various Anomalies
  • Fixed players able to join lobbies that are full due to local players
  • Fixed encounter challenge power shrine object not appearing for remote players in a network game
  • Fixed unusual audio states resulting from farming and identifying gems
  • Fixed Surgical accruing hitstreak in non-combat rooms
  • Fixed laser trap weather possibly spawning traps at room entrances/exits, blocking players
  • Fixed lunchboxes spawning near power drops which make them uninteractable

You can join in the Discussion Topic here.
If you run into a bug, please visit the Klei Bug Tracker.

×
  • Create New...