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[Game Update] - 736385

Release Date: 06/09/26

This is a hotfix release.

Update Information:

Changes and Improvements

  • All versions
    • Increased Pacu polluted dirt output from Algae and Seed diets.
    • Added hovercard strings that show pool size and aquatic critter count when hovering over a liquid pool in the Room overlay.
    • Reduced visual brightness of Shine Bugs.
    • Pacu Treat now provides a Wildness reduction effect for Pacus.
    • Updated descriptions for the Grooming Station, Fish Feeder, and Critter Feeder to explicitly call out that they reduce critter wildness.
    • Updated the critter Field Guide in the database to reflect that grooming stations and critter feeders reduce critter wildness.
    • Updated localizations.
  • The Aquatic Planet Pack
    • Glass Jelly Ceiling Light wattage increased from 30w to 50w.
    • Small adjustment to Aquatic Critter Fountain art.
    • Added a new line to the hovercard explaining which resources are insufficient when attempting to place buildings that the colony has researched.
    • Updated the description for the Aquatic Grooming Station to explicitly call out that they reduce critter wildness.
    • Art for the Aquatic Milking Station has been updated with final shadows, details etc.
    • Fixed dropped seeds not being mentioned in the Unknown Duplicant POI completion popups.
    • Removed the second line of the undiscovered requirement tooltip for the Better Together imperative to resolve a formatting issue when these are viewed in the Achievements screen.
    • Minor change to Unknown Duplicant POI contents position.
    • Updated the placement art for the Aquatic Grooming Station.
    • Added wilt and grow animations to the Petta Pouf.
    • Reduced size of the Petta Pouf Seed.
    • Removed Caviar from care packages.
    • Updated the art on the Research Portal pop up.
    • The Tidal Generator now produces some heat.
    • Reduced visual brightness of Beakons.
    • Worldgen: Reduce the per-tile density of Iron Ore in the Kelp Forest biome.
    • Critter changes
      • Reduced Blowter Waterweed consumption.
      • Small changes to Slogo and Gildgo animations.
    • Plant changes
      • Waterweed now requires 20kg of Salt Water per cycle.
      • Waterweed can no longer be irrigated with Water or Brine.

Fixes

  • All versions
    • Codex entries that were showing a ? icon will once again show their correct icon.
    • Fixed issue preventing fish from navigating to the Fish Pick-Up.
    • Fish Release building will no longer get stuck with fish in its storage.
    • The Milking Station and Aquatic Milking Station can now be automated.
    • Fixed a bug where Pearl window tiles were not letting light pass through.
    • Fixed an issue where dig chores could get stuck.
    • Fixed a visual bug where the linework on tile blueprints was becoming hard to see when the camera was zoomed out.
  • The Aquatic Planet Pack
    • Fixed balance issue with Orehull's Nori diet.
    • The asteroid imperative requirements in the Printing Pod now match the resources required from the equivalent POI.
    • Fixed Gildgo default Egg chances.
    • Pearl is now correctly shown in Fish Feeder.
    • Fixed a sound-related performance issue with Beakons.
    • Breathing Station description no longer says that it requires power.
    • Updated the asteroid imperative POI complete popup to correctly list Caviar as the item delivered.
    • Fixed a bug where the preview of the plant for the Wall Planter was displaying behind the building.
    • Duplicants will play a unique animation if they are using a Breathing Station on land or cannot swim.
    • Fixed layering issue with Pinpoki.

You can join in the Discussion Topic here.
If you run into a bug, please visit the Klei Bug Tracker.

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