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[Game Update] - 732910

Release Date: 05/28/26

This is a hotfix release.

Update Information:

Features

  • The Aquatic Planet Pack
    • Shuffled in another new piece of The Aquatic Planet Pack music.

Changes and Improvements

  • All versions
    • Liquid pressure damage now takes into consideration liquid pressure from the opposite side of a wall, so tiles surrounded by liquid will not be damaged as easily.
    • Liquid Tepidizer
      • Will no longer heat liquids beyond 85°C, unless it's in Turbo Mode.
      • Will no longer consume power when the liquid it's submerged in exceeds 85°C, unless the building is in Turbo Mode.
      • Added unique animation for Liquid Tepidizer's Turbo Mode.
    • All building tiles are now more resistant to breaking from liquid pressure.
    • Updated Mucin description.
    • Status items for the delivery of Food items now show amounts in kcal instead of mass.
    • Pacu Treat
      • Reduced fabrication time.
      • Increased units produced per queued recipe, and increased ingredient cost accordingly.
      • Added Mucin as an alternative to Water in the Pacu Treat recipe.
    • Park Sign no longer complains about being flooded.
    • Revised Zinc texture and ore art.
  • The Aquatic Planet Pack
    • Updated art for Starnacle Seed and Flue Coral Seed.
    • Fixed Marinea Cluster not allowing story traits.
    • The category for buildings that can operate underwater without getting flooded is now called Submergible. It was Submersible previously.
    • Minor art adjustments to the Aquatic Shearing Station.
    • Updated Tidal Spring and Tidal Turbine animations.
    • Flue Coral now plays a growth animation when first planted.
    • The general Geyser database text now includes mention of kinetic energy provided by geysers/fumaroles, to more accurately include Tidal Springs. Previously it only mentioned materials.
    • Reduced frequency of buried Flue Coral seeds in worldgen.
    • Reduced the Unknown Duplicant's Sushi Roll kcal requirement.
    • Glass Ceiling Light is now called Glass Jelly Ceiling Light.
    • The Shriveling Up status item for Slogos that are dying due to insufficient moisture now shows the death countdown timer with zero decimal places.
    • Aquatic Field space POI is now called Zinc Ore Field.
    • Updated art for Rubber Boots to reflect Duplicants' lack of ankles.
    • The Unknown Duplicant will now leave a visible silhouette behind if their POI is drained of all liquid before completion.
    • Updated Flue Coral animations.

Fixes

  • All versions
    • Removed the Hard Digging skill requirement for digging backwall tiles.
    • Hovering past backwall tiles will no longer leave a "ghost" cursor.
    • Removed Sweepy spawning from sandbox spawn tool.
    • Partial fix for unstable tiles (falling sand) causing building placement orders to dig backwall tiles.
    • Fixed an error that made Oakshells drop half the mass of Oakshell Molt that they should when they die.
    • Fixed a bug where the filters in the priority tool were not being remembered after closing the tool.
  • The Aquatic Planet Pack
    • Fixed incorrect liquid pressure damage calculations on Fish Pick-Up, Fish Drop-Off, Fish Feeder, and Aquatic Critter Fountain.
    • Fixed a crash that occurred when opening the Decor overlay.
    • Fixed broken links in various plant descriptions and skills.
    • Tidal Spring status item for liquid intake is now called "Consuming Liquid" instead of "Draining Liquid."
    • Added database entries for Plastic Gaskets and Rubber Gaskets.
    • Added missing string for Squid Ink at the Water Cooler.
    • Fix missing Divemaster hat icon in the skills screen.
    • Fixed ore symbol not showing the correct element on the Aquatic Shearing Station when an Orehull was sheared.
    • Fixed issue causing Duplicants to change their minds while swimming to the safe cell.
    • Adjusted safe cell search algorithm for swimming Duplicants.
    • Fixed an issue that allowed dead Duplicants to reanimate if they died while another Duplicant was trying to resuscitate them.
    • Frozen Squid Ink now has ore art.
    • Fixed Water Sieve's excessive status items.
    • Fixed Rubber Gasket appearing half buried in the Tattered Beach Chair POI.
    • Fixed a bug where sometimes the game would crash after creating a new world.
    • Polluted Brine Vent can be geotuned.
    • Mini Fridges now count as Refrigerators for the Kitchen room type.
    • Fixed Tidal Generators not counting towards Power Plant room requirements.
    • Fixed a bug where vistas being too close to each other caused some layers of one vista to appear in the other.
    • Kelpoles now count other aquatic critters towards their overcrowding calculations, and vice versa.
    • Fixed a bug where Duplicants swimming in slippery liquids could slip.
    • The Unknown Duplicant's storage will now prevent delivered items from rotting.
    • Fixed a bug where Wide Hydroponic Farm tiles were showing their dirt in front of their glass container.
    • Improved rendering issue where liquids in contact with some solid tiles were sometimes showing tiny white pixels.

Modding

  • Deprecated musicFirst setting in clusterAudio in favor of musicFirstPlaylist, which is a list of songs to play first in a random order.
  • Temporarily disabled rendering of kanim shine layers.

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If you run into a bug, please visit the Klei Bug Tracker.

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