Update Information:
A small update for the public testing branch.
Changes and Improvements
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All versions
- Optimized rendering name labels, thought bubbles, and progress bars.
- Added Morale penalty for eating Rehydrated Food, Added Rehydrated Status item to edibles.
- Added save upgrade popup describing critter changes, suit automation changes and meter valve changes.
- Critter Condo and Water Fort now have positive decor.
- Removed left edge idle notification. The right edge idle diagnostic now defaults to the “Alert Only" setting.
- Pacus are no longer considered confined when positioned in open doors that are submerged in liquid.
- Added sound for Dehydrator and Rehydrator buildings.
- Added sound for Biobot Builder building.
- Multiple status items that share the same icon will now only show one icon.
-
Spaced Out! only
- Added idle diagnostic option to rocket interiors, which defaults to Never displayed.
Fixes
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All versions
- Fixed animation playback issue on Dehydrator.
- Fixed a crash that could occur if a Robo-Miner was in range of a door that had a rocket in front.
- Fixed a bug with storage tiles that showed the stored item visuals twice.
- Fixed a bug that caused the content of storage tiles to be destroyed when the storage tile was being replaced by the construction of another tile.
- Fixed an issue with the capacity of Storage Tiles not being respected on load.
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If you run into a bug, please visit the Klei Bug Tracker.