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[Game Update] - 581337

Release Date: 11/14/23

This is a hotfix release.

Update Information:

A small update for the public testing branch.

Changes and Improvements

  • All versions
    • Optimized rendering name labels, thought bubbles, and progress bars.
    • Added Morale penalty for eating Rehydrated Food, Added Rehydrated Status item to edibles.
    • Added save upgrade popup describing critter changes, suit automation changes and meter valve changes.
    • Critter Condo and Water Fort now have positive decor.
    • Removed left edge idle notification. The right edge idle diagnostic now defaults to the “Alert Only" setting.
    • Pacus are no longer considered confined when positioned in open doors that are submerged in liquid.
    • Added sound for Dehydrator and Rehydrator buildings.
    • Added sound for Biobot Builder building.
    • Multiple status items that share the same icon will now only show one icon. 

 

  • Spaced Out! only
    • Added idle diagnostic option to rocket interiors, which defaults to Never displayed.

Fixes

  • All versions
    • Fixed animation playback issue on Dehydrator.
    • Fixed a crash that could occur if a Robo-Miner was in range of a door that had a rocket in front.
    • Fixed a bug with storage tiles that showed the stored item visuals twice.
    • Fixed a bug that caused the content of storage tiles to be destroyed when the storage tile was being replaced by the construction of another tile. 
    • Fixed an issue with the capacity of Storage Tiles not being respected on load.


 


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