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[Game Update] - 273263

Release Date: 06/12/18

This is a hotfix release.

Update Information:

  • Creature fertility factors reworked
    • All creatures have a base fertility gain (Wild or Tame)
    • Creatures that are Tame AND Happy get a large increase in fertility gain
    • Creatures that are Expecting or Confined do not gain fertility
  • Fixed water leaking through liquid permable walls on load.
  • Fixed performance spike caused by Fetch errand status item updating.
  • Fix for bug caused by LSHIFT drag straight line interacting poorly with LSHIFT sandbox tool hotkey modifier.
  • If a dupe starts harvesting a plant and that plant wilts, it should still drop a fruit. 
  • Dupes should no longer get stuck at the fixed capture point.
  • Dreckos now produce much more phosphorite.
  • Revised refinery sidescreen UI to better show multiple inputs/outputs.
  • Duplicants that recover from sunburn will no longer immediately get sunburn again.
  • Walls are now called Wallpaper.
  • Wallpaper is no longer disable-able.
  • Oil well "Depressurize" chore should now be properly prioritized.
  • Tempshift Plates now block gasses from escaping in to the backwall.
  • Fixed performance spike when revealing a cell that's part of a large cavity or when first revealing the surface.
  • Fixed crash that could occur when showing floating text outside the simulation grid.

Change List:


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