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[Game Update] - 271312

Release Date: 06/03/18

This is a hotfix release.

Update Information:

  • Fixed OSX ground/space rendering issues.
  • Disabled fmod logging which was unintentionally re-enabled due to the fmod upgrade.
  • Solar panels clear their shadow casting when destroyed.
  • Comets add more Regolith and should spawn it directly as falling ore.
  • Improve characteristics of steel and ceramic; recategorized many of the new materials.
  • Fixed thermal conductivity tooltip in details panel.
  • Glass forge width is now 5.
  • Ceramic overheat temperature modifier is now +200.
  • Ceramic decor modifier is now +0.2.
  • Creatures can no longer be marked for sweeping.
  • Fix eggs incorrectly incubating on load when contained in non-incubator storage.
  • Fix egg incubation buff effect from rancher interaction not reapplying on load.
  • Falling sand now falls through open doors.
  • Cooking ingredients can once again be stored/used.
  • Fixed crash when ore lands near the edge of the world.
  • Fixed crash that could occur when placing transit tubes.
  • Swamp Lily Flowers now have a category.
  • Eggs cooked outside of the cooking station should now preserve their mass.
  • Fixed crash when deconstructing wires at the edge of the world.
  • Several Duplicant interactions such as eating/digging/construction are no longer framerate dependant.
  • Comets never destroy Neutronium.
  • Eggs that become inviable now create the appropriate mass of raw egg/shell.
  • Added comet sounds.
  • Dreckos should no longer be able to pass through closed doors on corners.
  • Fixed lighting preview when placing lights.
  • Fixed refiniery not consuming ingredients.
  • Eggs no longer count towards a pen's critter count. 
  • Fixed a crash when certain objects were spawned outside the simulation grid.
  • Fixed a crash that would occur if you built a travel tube entrance then connected a travel tube then destroyed the entrance when it had enough charge, then built a new entrance in the same spot.
  • Fixed a crash that would occur when using sandbox tools to destroy Puft/Slicksters while they were inhaling.
  • Fixed a crash that would occur if had a syntax error editing Tuning.json while the game was running.
  • Translated strings are now allowed to have less <link> tags than the english version. They just can't have more because that runs the risk of causing nested link tags which Text Mesh Pro does not had
  • Debug building will no longer result in insufficient materials messages.

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