- New grid layout for creature diets in database.
- Fixed duplicate creature diet database listings.
- New baby puft art.
- Fertility modifier descriptions should now respect the player set temperature units.
- Memory Toggle is now in the same layer as the logic gates.
- Memory Toggle should now save load correctly.
- Fixed symbol popping on baby floaters.
- You can no longer build infinite Conveyor Bridges on top of each other.
- Shearing station is now prioritizable.
- Creature diet tooltip should no longer list 0kcal/cycle for all entries.
- Unspoilable food should now appear as unspoilable in the database.
- New fish relocator art.
- Added some logging info to get more details about a crash that is occuring when using localized text input boxes.
- Fixed a crash that could occur when using debug keys in the main menu.
- Tropical pacu should no longr have an extra red tint applied.
- Eggs in the incubator should now be in the proper layer.
- Fixed a crash that could occur when a fish flopped outside of the world.
- Few fish feeder art.
- Fish eggs are no longer halfway through the ground.
- Dreckos now grow scales more sloly when wild.
- Gas element sensor should now have a gas icon instead of a liquid drop.
You can join in the Discussion Topic here.
If you run into a bug, please visit the Klei Bug Tracker.