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[Game Update] - 241465

Release Date: 11/08/17

This is a hotfix release.

Update Information:

  • Duplicants should no longer freeze on firepoles offscreen, which was causing them to ignore their needs
  • Another fix for the temperature of elements coming in to building storage. This should further help the situation where air conditioners and similar buildings seem to stop cooling when in a loop.
  • Many more self-running buildings have an automation input to toggle their activity
  • Fix crash when returning to main menu from game
  • Automation devices save/load their current state
  • Various memory and performance optimizations
  • Mini Liquid Pumps have sound effects now
  • Food expectation values once again go up as dupes gain skill
  • New artwork for the various wire bridges and tiles
  • Fix crash that could happen after using the build tool
  • Fix crash that could happen during game load
  • Further improvements to Metal Tile art
  • Lots more strings updated and tweaked
  • Refinery and Crusher don't appear to spit out an ore if work on them is cancelled
  • In most piped production buildings, materials can no longer state change. The state change will happen in the pipe instead, breaking the pipe and making it more clear where all that steam came from
  • New artwork for the Hydrogen Crystal Thermal building
  • Duplicants will now sleep in to regain missing stamina
  • Tweaks to the tech tree
  • Seed yield percentage has been restored to the value in Oil Upgrade
  • Fertilizer Maker no longer holds insane amounts of dirty water so it is more responsive to the water coming in the pipe

You can join in the Discussion Topic here.
If you run into a bug, please visit the Klei Bug Tracker.

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