- Rework raycast for climbers to make it more accurate. This is the first of several climbing/swinging improvements we will be pushing
- Fixed issue with disconnection scenarios causing people to hang around
- Prevent lag spikes when bad data is received from other players
- Optimization: Reduced the number of pooled player instances per user
- Optimization: Deactivate wind and crusher areas when not near them
- Optimization: Only redraw portions of UI that have been dirtied
- Optimization: Don't request leaderboard results on every restart
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