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[Game Update] - 291461

Release Date: 10/25/18

This is a hotfix release.

Update Information:

We discovered the cause of the main "black room" bug and put a fix in for it. Unfortunately, all previously generated worlds are at risk of having the "black room" problem, and we can't reliably fix them retroactively. You will see a popup letting you know if your world is at risk of the "black room" bug (which is all previously generated worlds). You can ignore it and keep playing but at some point you may enter an interior and it will be in a black room which can cascade into bigger problems for that game world. So, we recommend starting a new world after this update.

Balance Changes 

  • Increased Spider Monkey health and damage.
  • Fog doesn’t dampen the sound anymore. 
  • Fog duration is shortened.
  • Bat Cowl added to the recipes.
  • Slower recovery from Hayfever with Gas Mask.
  • Reduced Sneeze sanity damage a little
  • Changed Radish food attributes.

Bugs

  • Rotten trees in gas biome stay rotten after a save.
  • Spacebar action can’t be used to enter a burning home anymore.
  • Pig houses and guard towers respawn delay fixed
  • Rebuilt pig houses and guard towers won’t spawn new pigs if the old pig lives
  • Fixed a linux script error crash
  • Fixed a second “black room” bug.
  • Pig guards don’t crash anymore when their weapon runs out of durability
  • Can now place the tophat light in your house
  • Gnats are not auto targeted unless they are the last choice.
  • Gnats don’t consume weapon durability anymore

You can join in the Discussion Topic here.
If you run into a bug, please visit the Klei Bug Tracker.

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