Update Information:
Hey Grifters,
Here's the first candidate for this week's update. See if you can break it!
GAMEPLAY
- every merchant visits every morning in brawls
- Significantly reduce the cost of hiring help in Brawl.
- Rook and Smith brawls get boss grafts
- Slightly reduced the cost of getting two charge chambers in oppo_gun_show.lua
- Reduced Smith's graft slots by 1 in both negotiation and battle
CARDS
- Coin Juggler now scales correctly with stacks
- Reworked Brut's Bat
- Claimed By Hesh only stacks up to 6 stacks
- Fixed unintended interaction with non-attack sources using ApplyPersuasion against targets with no resolve
- Fixed bug where Sapping Bile would still allow power removal, granting negative power
- Removed redundant text in desc of Shadow Mastery
- Fixed Flash Badge card text
- Fixed crash caused by Celebrity Gossip
- Delirium: Update descriptive text to cover the case if more than the expected number of cards are drawn.
- Check Surrender after applying damage from Lumin Darts. Fixes cases where enemies won't immediately surrender from Lumin Dart damage caused by initial card draw.
- Remove the per-turn randomization of Malfunction's requisite damage number.
UI
- don't play character theme_music if there is an active negotiation
- Fixed missing celebration anim for Lumin Turrets
You can join in the Discussion Topic here.
If you run into a bug, please visit the Klei Bug Tracker.