Jump to content

[Game Update] - 445145

Release Date: 12/11/20


Update Information:

Hey Grifters,

Here's today's update! It's mostly fixes, some of which were also hotfixed into release, as well.

GAMEPLAY

  • Disable mettle grafts when on Prestige 7.
  • Tweak the costs/points in the mettle shop slightly.
  • Do some defensive access of flourish tables in the game profile, mostly due to weird modding configurations.  GetUsableFlourishes should access the specified character def, not the player agent.
  • Fix crash accessing SIDEQUEST_REWARD
  • Fixed bug where the twin bosses' RETRIBUTION would trigger even if the owner was no longer active
  • Added max health and morale for the Droad
  • Reduced the Snug's max health since it has thick_shell. Increased thick_shell stacks
  • Snug's taunt now applies a percent morale damage instead of flat numbers
  • Added base_damage tables to the Snug's attacks

CARDS

  • Use per-hit damage accumulators, so that modifier sources are tracked for all hits.  Fixes Traumatized sometimes not being removed when Hurricane attacks multiple targets.
  • Fix potential crash creating a dud improvise card when the negotiation is already over.
  • Pruned is no longer triggered by execute cards
  • Fixed bug where inner_rage and wild_rant could cause an infinite loop

MISC

  • Added flavor for smith and rook grafts
  • Fix crash if the player fills flourish when sustaining a killing blow.

UI

  • Fixing the character positioning on the Social Graft screen, independently of the UI scaling mode
  • No longer fading out top bar on map screen
  • Fix another daily challenge ui crash, happens on the refresh if you wait on the screen for 15 seconds.
  • Fix leaderboard ui crash
  • brawlprogress now previews bosses with their icons (if they have one)
     

You can join in the Discussion Topic here.
If you run into a bug, please visit the Klei Bug Tracker.

×
  • Create New...