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[Game Update] - 442347

Release Date: No value


Update Information:

Hey Grifters.

Look! An Update!

GAMEPLAY

  • Added Fralx to rook's story, dailies, and brawls
  • New smith day 3 quest: side_smith_eden_deep_undercover
  • fix brawl pet shop
  • added lore entry for the aerostat
  • Made tweaks to the automech boss' negotiation behaviour to make him slightly easier
  • Set up new attack pattern for the mercenary boss
  • Added the final "Kill" flourish gain
  • Added a required_grafts table to the player characters to ensure that old saves don't break if/when we add new necessary grafts such as the flourish tracker
  • Fix TooltipFlourish crash if you have no flourish graft (eg. old saves)

UI

  • Argument descriptions now highlight the part that increases with multiple stacks (where applicable)
  • Sorting the flourishes so the base ones always show first
  • Update flourish so it plays directly from the UI (not as in inserted card)
  • Fixed incorrect argument icons for upgraded negotiation flourishes
  • Secret Collection: speed up dealt presentation
  • Improving the description on the Flourishes screen. Making the header adjust to the size of the flourish container

CARDS

  • Change Stimulating Brew description for consistency.
  • Reworked the upgrades for Shelve and reduced the cost of the base card by 1
  • Fixed incorrect bleed amount on hemomancy_ii
  • Fixed description of Chaos Theory to account for multiple stacks
  • Fixed missing card flags on the Promoted Luminiates attacks
  • Duality II: should now respect max hand size. Also Prevent duplicates in the to_draw array.
  • If Deck:InsertCard explicitly moves a card to the deck it already is in, to an index it already occupies, this is handled as a no-op.
     

You can join in the Discussion Topic here.
If you run into a bug, please visit the Klei Bug Tracker.

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