Update Information:
Hey Grifters,
Today's build makes the flourish screen usable - you should be able to buy new flourishes now from the time-bending mettle salesperson. There's also a new boss test (an alt for Rook day 1), and a new member of the cult of hesh: the Luminious Tripod.
Also, a bunch of fixes!
UI
- Finishing the Flourishes screen. It's now possible to acquire them
- Adding a flourish tooltip that explains how flourish works
- Fix battle/negotiation deck tooltip on the main overlay when in Gamepad mode.
- Added gamepad support to the Flourishes screen. Also made it so cards are right-clickable there for more info
GAMEPLAY
- fix flow when smith fails the party store entrance negotiation
- give death loot and consequences if you kill oolo or foolo in conversation
- set mettle vendor to appear in a consistent location in each story, which will stop it from overlapping with time limited oppos
- fix oppo limit in event_bladder_attack
- Modified Rook's old day 1 experiment to be used for the new alternate boss
- Set up fight behaviour for mercenary_boss.lua
- Set up intro slides for mercenary_boss.lua
- mercenary_boss now shows up in the compendium
- Added boon/bane for mercenary_boss
- make oppo_friend_do_robbery a sal-specific event (it really should be)
- Use default action (defend) in cases where the fighter behaviour cannot find a valid action. For example, apply targeting to Bossbit when it has the force field.
CARDS
- Fix Clean Slate not triggering bounties.
- Ancient Warrior: ignore hatch cards
- Defend now passes itself as the source of its removal at the start of your turn
- Fixed bug where certain sources of defend removal weren't affecting Chitinous correctly
- Fixed crash in cases where flourish-related mettle upgrades were added before the base userdata values on the flourish graft had been set
- Show damage preview for player AOE.
- Fixed crash caused by accelerator
- Knuckle Down damage preview includes the number of hits.
- Add a damage preview to Muscle Bank
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