Update Information:
Hey Grifters,
Small public update today - another boss negotiation, and further refinement of the modding system. We'll be back on Tuesday for the last dev week of the update. See you then!
GAMEPLAY
- Fixed incorrect icon on the convo option to remove a negotiation card in daily_boss_negotiation.lua
- Added Flekfis to the negotiation daily
CARDS
- Moved Weighted Coin from Uncommon to Rare
- Fixed bug where the preview (not actual damage) of intents affected by sitting_duck was incorrect
- fix rooks charges not showing up.
- Adjusted max resolve on the Shroog's arguments
- Fixed bug with Flekfis' Sluggish
- Impatience now kicks in later and ramps up slower in Silver Tongue negotiations
- Added basic boss negotiation behaviour for Flekfis
- Adjusted the Shroog's and Hanbi's negotiation behaviour
MODDING
- Updating example mod
- Don't auto-subscribe after uploading workshop items.
- Card compendium filter uses series names based on the player background, not the agent ID.
- isModEnabled returns false for nil mod tables
- Add Browse Workshop button in the mod screen
- Mods will not be removed from Content.MODS if they are no longer subscribed but already enabled and finalized.
- Prefer local title/desc over the workshop strings, which may contain markup.
-
Mod item descriptions in the mod screenare tooltips now since they can be of arbitrary length
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