Here's our build candidate (minus final translation pass) for the next update. Please try to break it
- Fix up low-res texture mode (there were some artifacts previously)
- Making the Choose Cards From Hand panel become visible again when clicking anywhere on the screen if it's hidden. For people who don't see the button
- Reduced pre-boss negotiation difficulty in the brawl from rank + 2 to rank + 1
- Adding a gamepad hint to the quest option in Location Screens, so players see how to toggle between agents/convo easier
- Hooked up the new Promoted Jakes Dockhand
- Increased base defend on Boosted Surge by 1
- Force Compression no longer makes 0 cost cards cost 1
- Improve the flow of side_termination_of_command.lua when you meet the admiralty officer on the beach
- Make ulcer, sick remove on rest
- Bought pets have names
- Fixed bug where Psimulacrum wasn't affecting Recall
- Added tooltip for upgrading pets to explain that upgrading and training your pet are two different things
- Fix a bug causing a small delay and superfluous sounds whenever discarding a card.
- Lightning Rod now previews the Conductor card in its tooltip.
- Memorization Implant no longer reduces the chosen duplicate card cost to 0.
- Adjusted the xp required for some of Rooks negotiation cards. Some still had old values assigned to them.
- Vantage: Should now correctly calculate card costs that have modifiers.
- Secret Intel: Clearer argument text to indicate that you will gain the argument upon destroying it.
- Set overlay mode to Conversation during LootScreen so you can also upgrade directly from the deck viewer UI.
- Fixed bug where the admiralty character in event_sal_gets_an_envelope.lua wasn't killed correctly
- Buff Carapace Fragment.
- Capture Nadan: If the noodle chef dies before picking up the oshnu, Nadan hires someone new to deliver the oshnu, instead of crashing the game.
CRC-check data_scripts folder only.
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