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[Game Update] - 403520

Release Date: 04/07/20


Update Information:

Hey Grifters!

Earlier today I did a silent hotfix to the main branch, which brought over all of the non-story fixes from experimental. Nothing blew up, so I guess it was a success! 

This new experimental update added Dutch to our list of partial translations, and reduces the overall combat difficulty slightly. Some of the bogger fights at the end of Rook's story were getting out of hand, so this should help them feel a bit less oppressive.

  • Added partial Dutch translation
  • Hook up proper ending slides for Rook's story
  • Reduced the day health scale factor a bit. This will cause enemy NPC HP to ramp up a bit more slowly as the game progresses
  • Reduce bogger clobber damage and health class
  • Update Propaganda to use a hidden modifier to track swapped costs, instead of just assigning base card costs.  This allows it to override post-modifier costs by having a higher event priority.  So for example, using propaganda to zero a stem-penalized card now works.
  • Fix stem sometimes skipping cards for consideration. Fix stem not applying to 0-cost cards.
  • Clean up the transitions and titles for the expedition subquests
  • Fix infinite loop playing battle plan.  Battle Plan should only target self.  Battle Plan should remove itself after being triggered or end of turn.
     

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