Update Information:
Hey Grifters,
This update adds an (early) experiment for Rook's final boss! It also incorporates all of the fixes that were in this morning's hotfix, and a lot of behind-the-scenes support for the translations.
- New Rook final boss experiment!
- Competing Bids: Fix stuck state when failing negotiation with the target. Add missing dialog when being betrayed by the other hunter.
- Ice Cold: Add contact as a combat target so you can bribe bystanders to help.
- Fix speaker while asking Nadan questions.
- Fix typos
- Fights entered in self-defense no longer give you aggressive cards.
- Avoid moving dead attendee in
- Don't play chargeup sound when showing ChargeCell UI in the fighter popup.
- Add a feature tooltip for Doubt.
- Added a slight delay between Arint's taunt and her switching anim mappins so that they line up correctly
- Removing parasites now uses DeltaMax rather than hand-rolling its clamp logic. Prevent max health and health from going below 1.
- Print when cards are upgraded/removed.
- Activate go_to_hideout before dialog, so that {hiding_spot} gets cast and can be string-substituted.
- Add support for Encounter:LocFormat to sub for non-Agent cast, like locations.
- Fix attract state for side_competing_bids.
- Aggressive battles show the aggressive battle card on the convo option tooltip.
- Localize all usages of "owner" and "opponent" which occur when displaying a card or modifier without an owner.
- Notify user when a fight option is aggressive
You can join in the Discussion Topic here.
If you run into a bug, please visit the Klei Bug Tracker.