Update Information:
Hey Grifters,
Today's build brings a bunch of fixes (thanks for the reports!), and the first of the the new oppos/events. See if you can be the first to make the crash!
- added new oppo: oppo_gun_show
- added new event: event_bogger_wants_parasite
- added new event: event_filthy_graft
- Fixed bug where multiple instances of Dominance would not decay properly
- Did some performance optimizations in the fight screen
- Fixed bug where the card count in Hilt Bash was off by 1
- Added a nil-check for the "attack" variable in the bog_schimitar death item
- Restructured all instances of temporary power to use the POWER_LOSS condition instead of handling it individually
- Small adjustments to Eonwe and Threekwa to get their win rates slightly closer and a little higher
- make the intimidation in baron_the_best_defense an actual intimidation
- Fixed bug where lock_box was dealing the battler card, not the cloned battle cardÂ
- bumped up arrow bloom to read better
- Core Collector: Robots no longer spawn if their team has already surrendered
- fix bad progression doing the "fight your way inside" path of baron_the_best_defense
- Fixed description and functionality of DIVERSION
- Fixed bug where Beast of the Bog was dealing damage when played
- Slight adjustments to the Bogger Clobber to make them less oppressive
- Added missing DEBUFF tag for Erchin attack
- Replaced bog_blaster with jammed_blaster in the treasure burr options
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