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[Game Update] - 352831

Release Date: 07/18/19


Update Information:

Hey Grifters, here's an update to the Experimental branch.

Huge thanks to everyone who's hopped over there to test things out. It really helps us to stabilize all of these changes for next week's main branch update!

  • Experimental build now has a different title in the main menu.
  • Pets that run away in battle will sometimes find you later, and there is an opportunity to go looking for them.
  • Unlocked card packs can be toggled on-and-off in the new game screen. If you toggle them off, they won't appear in your card draw pools for that run.
  • Save games from different Epic user accounts are now kept in separate directories.
  • More ambient sound effects added to various locations.
  • Hook up day / night distinction in location ambiance sound effects.
  • Healing spring background art updated.
  • Add unplayable keyword to Invective.
  • Added new visual effects to the Shroog.
  • Mixology and Tainted Supply should update the UI properly.
  • Fix implementation of Quick Strap graft so that the upgrades that you can pick aren't always the same ones.
  • Fix run save not deleting after victory.
  • Fix visionary facts not expending.
  • Fix issue with not all items being shown on end-of-day summaries (specifically, the assassin).
  • Fix travel screen bug where occasionally location icons would overlap each other and prevent travel.
  • Fix indenting on slideshows.

You can join in the Discussion Topic here.
If you run into a bug, please visit the Klei Bug Tracker.

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