Update Information:
Hey guys, just a heads-up regarding tomorrow's update. We're thinking of keeping the Shadow alignment part of the tree locked, so that we can continue working on it in the beta branch.
Changes
-
Possessed Chassis
- Can now detect actions performed by the player spinning.
- Improved kiting behaviour.
- Will now try to use max attack range when equipped with a ranged weapon.
- Nutribrick is now in the Plant Registry Fertilizers tab and can be properly researched.
- Disabled Shadow Servitor skill while it is undergoing some changes.
- Disabled Year of the Clockwork Knight.
- Like chess, each player is now limited to 2 of each type of Clockwork followers at a time. (WX-78’s limit is 3 per type.)
Bug Fixes
- Fixed Possessed Chassis not being immune to electric damage.
- Fixed Possessed Chassis getting stuck in place using Spin-Cycle until they get dizzy.
- Fixed Possessed Chassis repeatedly swapping between weapons with the same damage during combat.
- Fixed being able to revive by haunting a Possessed Chassis.
- Fixed a case where Incursive Gestalts can get stuck when trying to possess a Chassis.
- Fixed Possessed Chassis not using the proper animation when attacking with blow darts.
- Fixed Possessed Chassis stats not being saved when going dormant.
- Fixed Possessed Chassis not dying when their leader dies.
You can join in the Discussion Topic here.
If you run into a bug, please visit the Klei Bug Tracker.