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[Game Update] - 614284

Release Date: 06/14/24

This is a hotfix release.

Update Information:

Changes

  • Updated Scrapbook entries.
  • Increased the maximum number of items a Powder Monkey stash (X) can hold. Items stashed will also be stacked now.
  • Itchcraft II allows catching Mosquitoes by hand while Lil’Itchy is in your inventory.
  • Slippery Hide doesn’t protect Wurt from indirect damage anymore, like eating something.
  • All Messages in a Bottle will reveal a Sunken Chest treasure after the Cracked Pearl is given to Pearl.
  • Teletransport Stations now have unlimited range.
  • Vine Bridges and Chosen Wormhole Paths no longer have cooldowns.
  • Added a short delay before Spotlights turns off in the morning.
  • Hotlight skill no longer heats during summer.
  • Enlightened Strike now destroys workable things (excluding walls and structures).
  • Shadow Strike now spawns a temporary patch of thorny vines that slows and deals damage to any creatures that are moving within it.  (Standing still does not trigger damage ticks.)
  • Greater Generator skills will now reduce the energy cost for G.E.M.erators using Enlightened Shards.  (Previously it reduced the recharge time only.  Now it will do both.)
  • Catapult skill levels will now automatically update when armed, deployed, or receiving remote commands.
  • Catapults can now be manually armed by other characters.  They will have no skill upgrades, and will only be able to fire basic rocks.  (Note that Winona can still send commands to them, which will automatically upgrade them back to her level.)

Bug Fixes

  • Fixed bug where gems socketed in a dismantled G.E.M.erator may be lost when reloading a save file.
  • Fixed bug where you could fuel Generators with Nightmare Fuel or Pure Horror without the Generator skill unlocks.
  • Fixed bug where you could activate both Planar Strikes as long as you had one of them unlocked.
  • Fixed wire on Handy Remote showing even when not connected to any generators.
  • Fixed Teletransport Stations on boats becoming invisible when viewed at certain angles.
  • Fixed mosquito buzz sound not playing after dropping a mosquito.
  • Fixed Exotic Trees not using their specific fruit growth time.
  • Fixed missing mining effect and sound when merms use a tool to mine.
  • Fixed merms detaching from their houses when transforming into their mutated and shadow variants.
  • Fixed merms forgetting their target when transforming into their mutated and shadow variants.

You can join in the Discussion Topic here.
If you run into a bug, please visit the Klei Bug Tracker.

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