JohnvanTuyn Posted May 30, 2017 Share Posted May 30, 2017 Hi Devs, Loving the game so far (and where I'm hoping it's going)! Here's my suggestions (in order of how simple I personally think it will be to implement): 1. Make it so the power transformer can be flipped horizontally. This will allow easier & neater wiring when you build the generators on the right side of your base. 2. The growth time of the pincha pepperplant seems very long; perhaps change this to something a little closer to the sleet wheat growth rate. 2. The algae deoxydizer could have its algae consumption rate reduced (halved even), to make algae go extinct a little slower. 3. The algae terrarium could be made more useful by changing the crafting cost and the input and output to something like this: - Crafting material of the terrarium should be changed from dirt to algae. Making this a onetime algae cost. - input: water + carbon dioxide (no algae) - output: oxygen + algae (small amounts). This would make the algae terrarium both more like real life and relieves the early game algae shortage & CO2 accumulation a little bit. 4. I’d love a new construction item that is a radiator (or heat exchange element). - This is basically just a liquid pipe that has very high heat exchange with the environment. The opposite of the insulated pipe basically. This would allow players to more efficiently use the heat from a steam geyser to warm up rooms. Or pump liquid past icy zones to cool it then route it back to base to passively cool rooms. This enables a kind of hard to plan, but energy efficient way to warm / cool areas of the base. This currently works somewhat with the regular pipes but requires very long pipe tracks to significantly cool / warm surroundings. 5. I’d personally love it if the game respected basic chemistry better, meaning: - The natural gas, the hydrogen and the coal generators would also need to consume oxygen to burn their respective fuels. - Plants would need to consume carbon dioxide to grow etc. I realize this would require a complete rebalancing of the game mechanics, hence bottom of the list. Thanks for reading and for making the game! Link to comment https://forums.kleientertainment.com/forums/topic/79343-suggestions-my-list-of-suggestions-after-40-hours-play-time/ Share on other sites More sharing options...
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