seanbern Posted March 16, 2017 Share Posted March 16, 2017 This is just a list of some of my ideas for what should be added to the game. Feel free to also share your ideas or talk about how my ideas could be better 1. Objects should be able to get contaminated 1A. Contaminated oxygen, water, and sick Duplicants will spread this faster 1B. There could be a heat map to show how contaminated stuff is. 1C. If stuff is contaminated it may spread disease / contamination to duplicants, food, water, and oxygen. 1D. There could be a germaphobe trait for duplicants so if they are dirty or near contamination they will get stressed out. 1E. Creatures should spread diseases rather than just create contaminated oxygen 2. In addition to destructive and vomiter for the stress trait, there could also be a trait of some kind where they refuse to work 3. Another stress trait could be stress eater where they eat a lot more when they are stressed 4. The Higher up priority something is should cause more stress to the duplicants. Link to comment https://forums.kleientertainment.com/forums/topic/76149-new-ideas/ Share on other sites More sharing options...
seanbern Posted March 16, 2017 Author Share Posted March 16, 2017 5. Instead of the unbreakable outside barrier have it just be vacuum (like space) 6. Map settings 6A. Size of the whole map, and maybe add an infinite option 6B. Difficulty (This could change the size of the spawn area and maybe make stuff like water spawn less often) Link to comment https://forums.kleientertainment.com/forums/topic/76149-new-ideas/#findComment-884615 Share on other sites More sharing options...
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