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This is just a list of some of my ideas for  what should be added to the game. Feel free to also share your ideas or talk about how my ideas could be better

1. Objects should be able to get contaminated

1A. Contaminated oxygen, water, and sick Duplicants will spread this faster

1B. There could be a heat map to show how contaminated stuff is.

1C. If stuff is contaminated it may spread disease / contamination to duplicants, food, water, and oxygen.

1D. There could be a germaphobe trait for duplicants so if they  are dirty or near contamination they will get stressed out.

1E. Creatures should spread diseases rather than just create contaminated oxygen

2. In addition to destructive and vomiter for the stress trait, there could also be a trait of some kind where they refuse to work

3. Another stress trait could be stress eater where they eat a lot more when they are stressed

4. The Higher up priority something is should cause more stress to the duplicants.

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5. Instead of the unbreakable outside barrier have it just be vacuum (like space)

6. Map settings 

6A. Size of the whole map, and maybe add an infinite option

6B. Difficulty (This could change the size of the spawn area and maybe make stuff like water spawn less often)

 

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