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Hello, so i started modding recently, to start of i was able to decrease maxwell nightmare fuel price for his ilusions, and make them last forever.

 

What i need help with:

1)

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I dont want the ilusions to retaliate stuff i am getting atacked by, i only want them atacking what i do atack!

Example: if i gatter my beeBox and the bees hit me, i dont want my ilusions to fight the Bees! i want them to fight the Bees only if i do atack the Bees.

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2)

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I want that, if i start mining/choping a tree, and i stop, i want the ilusion to keep mining/chopping till i say otherwise

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3)

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PLUS: is possible to make, if i press a specific key, or if i use a specific /something command they just stop mining/chopping/atacking what i just asked for?

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I was looking shadowwaxwellbrain.lua, and i believe that the answer to the question number 2 is on the funcion local "function KeepWorkingAction(inst, actiontags)", on the "HasStateTags" parameter, but i could not find anywhere what this "HasStateTags" does...... if somoene has any link to a good documentation would be great, http://dontstarveapi.com/ is giving me "Error establishing a database connection" error.

 

Number 3 would need some programing, if someone can give a <link/file/script already on dont starve> that interacts with the user somehow with a key/command would be great!

 

Last but i believe will be the hardest one, i believe the answer for this is on the "behaviours/chaseandattack", i believe i would need to create a ""behaviours/chaseandattack2" with "require "behaviours/chaseandattack"", change what i said somehow, and than change the shadowmaxwell brain to require "behaviours/chaseandattack2" instead of "behaviours/chaseandattack", any guidance would be great.

 

Tl;Dr any good documentation/working API documentation website you guys can give me?

Edited by hellflood
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