Masterfuzzfuzz Posted December 1, 2016 Share Posted December 1, 2016 Hey guys, i want to make a mod that makes beefalo taming permanent. I figured the best way would be to get rid of the domestication decay. According to the wiki, it decays 0.52% every 10 seconds if hungry and not ridden. So if I set that to 0 then you can never lose domestication correct? The normal domestication increase rules should apply My question is: where is that value stored? Is it on each beefalo or is it a global setting in one of the config files? Link to comment https://forums.kleientertainment.com/forums/topic/72184-if-i-want-to-make-beefalo-domestication-permanent-do-i-have-to-create-a-new-creature/ Share on other sites More sharing options...
DarkXero Posted December 1, 2016 Share Posted December 1, 2016 A global setting. GLOBAL.TUNING.BEEFALO_DOMESTICATION_LOSE_DOMESTICATION = 0 Now the CalculateLoss function will return 0, and the domestication change will be 0. Link to comment https://forums.kleientertainment.com/forums/topic/72184-if-i-want-to-make-beefalo-domestication-permanent-do-i-have-to-create-a-new-creature/#findComment-843777 Share on other sites More sharing options...
Masterfuzzfuzz Posted December 1, 2016 Author Share Posted December 1, 2016 30 minutes ago, DarkXero said: A global setting. GLOBAL.TUNING.BEEFALO_DOMESTICATION_LOSE_DOMESTICATION = 0 Now the CalculateLoss function will return 0, and the domestication change will be 0. Awesome. Way easier than I thought. Appreciate the help! Link to comment https://forums.kleientertainment.com/forums/topic/72184-if-i-want-to-make-beefalo-domestication-permanent-do-i-have-to-create-a-new-creature/#findComment-843782 Share on other sites More sharing options...
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