Buldric Posted December 27, 2015 Share Posted December 27, 2015 The Problem: Often, when collecting resources from multi-resource nodes (trees, rocks, etc), I find myself leaving behind some of the secondary resources (nitre, cones, etc) because of a full inventory. This gets annoying, because I need to either manually select the resources I want with the mouse, or individually transport each offending item to one side as I automatically collect them with space, or else drop something beforehand and pick it up afterward. The Idea: When using the generic action key, allow some way to ignore items that won't fit in the player's inventory. (Alternately, allow the player to pick up *only* items that will fit into existing stacks, even if empty inventory spaces exist) This could be done with a modifier key, or a separate keybind. Thoughts? Link to comment https://forums.kleientertainment.com/forums/topic/61488-item-collection-with-full-inventory/ Share on other sites More sharing options...
PixelPower Posted January 3, 2016 Share Posted January 3, 2016 Yes, thoughts. This could be done with CTRL (or any key near space), but it would be better if Don't Starve either used a "weight" mechanic, or limited the number of items you can carry (as opposed to stacks). Link to comment https://forums.kleientertainment.com/forums/topic/61488-item-collection-with-full-inventory/#findComment-704816 Share on other sites More sharing options...
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