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[Suggestion] Smaller distances between islands.


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So far after 7 playthroughs as Wilson, 5 out of the 7 deaths were caused by darkness at sea.

I got annoyed after my last death because even with a crockpot, firepit, and alchemy station saved for a base, I died in the middle of the sea because I couldnt find any land before night, even though I set sail as soon as morning rolled around.

 

Another problem is that finding necessary items like gold is annoyingly difficult since I have to keep on sailing for days until I find an island with gold. (assuming I don't die in the middle of the sea when darkness roles out)

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