jeffhadano Posted June 11, 2015 Share Posted June 11, 2015 I've lost how many times I had to reload the game over and over, if anyone can figure this one out, I need help. ######### Generating Normal Mode Default Level######## C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(221,1) Creating story... C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/storygen.lua(414,1) LinkNodesByKeys C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(259,1) Baking map... 350 C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(284,1) Map Baked! C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(315,1) Encoding... C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(319,1) Encoding... DONE C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(374,1) Checking Tags C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(487,1) Populating voronoi... C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(622,1) Done forest map gen! scripts/worldgen_main.lua(246,1) Checking map... scripts/worldgen_main.lua(600,1) Generation complete WorldSim::SimThread::Main() completescripts/gamelogic.lua(148,1) Unload FE scripts/gamelogic.lua(150,1) Unload FE done scripts/mods.lua(287,1) Mod: SeaTest (Sea) Registering prefabs scripts/mods.lua(293,1) Mod: SeaTest (Sea) Registering prefab file: prefabs/Sea scripts/mods.lua(297,1) Mod: SeaTest (Sea) Sea scripts/mods.lua(310,1) Mod: SeaTest (Sea) Registering default mod prefab scripts/gamelogic.lua(164,1) LOAD BE Could not preload undefined prefab 0x350a87f2 (note)Could not preload undefined prefab 0x350a87f2 (note)Could not preload undefined prefab 0x350a87f2 (note)scripts/gamelogic.lua(172,1) LOAD BE: done MiniMapComponent::AddAtlas( minimap/minimap_data.xml )scripts/mainfunctions.lua(122,1) Can't find prefab sea ...amapps/common/dont_starve/data/scripts/gamelogic.lua:467: could not spawn player characterLUA ERROR stack traceback: =[C] in function 'assert' C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/gamelogic.lua(467,1) in function 'PopulateWorld' C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/gamelogic.lua(832,1) in function 'DoInitGame' C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/gamelogic.lua(1022,1) in function 'cb' C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/saveindex.lua(709,1) =[C] in function 'SetPersistentString' C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/saveindex.lua(85,1) in function 'Save' C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/saveindex.lua(737,1) =[C] in function 'SetPersistentString' C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/saveindex.lua(740,1) in function 'OnGenerateNewWorld' C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/gamelogic.lua(1031,1) in function 'cb' C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/screens/worldgenscreen.lua(168,1) in function 'cb' C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/frontend.lua(409,1) in function 'DoFadingUpdate' C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/frontend.lua(461,1) in function 'Update' C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/update.lua(46,1)scripts/frontend.lua(723,1) SCRIPT ERROR! Showing error screen FYI: For the prefab thingy I named as "Sea" just so I had an easier time overnaming everything, should I change the first word to s instead of using capital S? Link to comment https://forums.kleientertainment.com/forums/topic/55136-scripting-errors-everywhere/ Share on other sites More sharing options...
Blueberrys Posted June 12, 2015 Share Posted June 12, 2015 @jeffhadano Yes, keep the prefab names consistent (and lower case). As a general rule, keep every string name (names in between quotes) lower cased.Please provide your character file and modmain if you don't figure it out. Link to comment https://forums.kleientertainment.com/forums/topic/55136-scripting-errors-everywhere/#findComment-646404 Share on other sites More sharing options...
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