Various design decisions poll
Should DSE...
18 members have voted
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1. ... use percentage-based damage reduction or flat damage reduction primarily?
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primarily percentage based
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primarily flat
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primarily percentage based, but with more flat damage reduction sources than in DST
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2. ... have time-based seasons or make seasonal-type effects exclusively location-based
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time-dependent
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biome-dependent
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3. ... have 3D base building
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yes
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yes, but highly limited
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no
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4. ... rework the combat system
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yes, substantially
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add to it, but don't change the underlying mechanics
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no
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5. ... have extensive ocean content?
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yes
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no
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