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Should DSE...  

18 members have voted

  1. 1. ... use percentage-based damage reduction or flat damage reduction primarily?

    • primarily percentage based
    • primarily flat
    • primarily percentage based, but with more flat damage reduction sources than in DST
  2. 2. ... have time-based seasons or make seasonal-type effects exclusively location-based

    • time-dependent
    • biome-dependent
  3. 3. ... have 3D base building

  4. 4. ... rework the combat system

    • yes, substantially
    • add to it, but don't change the underlying mechanics
    • no
  5. 5. ... have extensive ocean content?



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2 hours ago, aidancode said:

Yeah I'm talking about if we still want seasonal changes or JUST biome specific changes

Location based weather will be cool but would become far too easy to overcome if it was optional as ONLY location based. A mix of both would be perfect :wilsondisagreeable:

  • Like 1

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