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Which Attributes of the Shadow affinities do you prefer?  

30 members have voted

  1. 1. What Flavour Design Do you prefer? (Ignore power and mechanics)

  2. 2. Which do you prefer mechanically?

  3. 3. Which is overall Better?

  4. 4. What would you Like Kept? (Exploiterator/Vex)

    • Single Target
    • Area of effect
    • Responsiveness (As in shadow vex being unconditional)
    • Drone Physics (As in drones needing to move to their target)
    • Having Multiple Drones


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Just wanted to see what people would like.

I like the drones requiring you to keep a mob still because for me it’s way more interesting than a flat damage buff that just turns this perk in a funny way to frame Wigfrid’s damage buff.

 

The grabbers I didn’t include much about them since it’s mainly just how they look, and the fact they have polly Rodger’s Ai which is technically inferior since they look for the furthest item but I hope that would be adjusted.

The only way to keep enemies still is to stand there and get hit, or using cheesing ways like permanent freezing or block out(idk if it is the phrase I mean, I mean using walls and Signs to make enemies can't move or other similar methods). Any kind of kiting inevitably make them move. Didn't see any interest in it.

I think shadow affinity would've been more fun if they gave wx some unique power that empowers himself or just unique to himself instead of these. Also idk why they are trying so hard to put in dmg multiplier into this character. It's boring and pain in the ass to balance it out because you can see a lot of people can't figure out how much is enough.

Auto grabbing is also kinda meh.

I guess equipable duplication is the only one that's not so bad for me.

  • Like 1
Just now, Terefereee said:

how do you vote on forums?

I think after some time it gives you the ability to vote. Idk for me after some time i joined forums, it asked me which game is your favorite?(Which you can't skip) and after answering i was magically able to vote. 

53 minutes ago, hhhhddh said:

The only way to keep enemies still is to stand there and get hit, or using cheesing ways like permanent freezing or block out(idk if it is the phrase I mean, I mean using walls and Signs to make enemies can't move or other similar methods). Any kind of kiting inevitably make them move. Didn't see any interest in it.

You have a lot of freeway when kiting.

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