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Currently, the Possessed Chassis uses the abilities of the Gladiator Circuit and the Sonic Circuit randomly after its ability cooldown ends. I think the original intention of this design was to allow the Possessed Chassis to use these abilities to assist in combat. However, in actual gameplay, as soon as you dodge an enemy attack, the Chassis immediately cancels using these abilities. Furthermore, during boss fights, the Chassis tends to use these two abilities constantly, which results in a decrease in overall damage output.

Since this part of the AI logic is quite inconsistent, I still recommend giving players control over when the Possessed Chassis uses its abilities.

Additionally, the automatic eating threshold for the Possessed Chassis seems too high; high-healing foods are often wasted. Also, I'm not sure why, but the Possessed Chassis doesn't move when using its Spinning Attack, which often results in missed attacks that end up being ineffective.

There is still a lot that needs improvement in the Possessed Chassis's AI. For example, an option to make the Chassis pick up resources and hand them to the player would be great, but I haven't had enough playtime to find more areas that need improvement. I'm concerned that after this beta period ends, WX-78 won't receive any minor tweaks or adjustments for a long time. That worry is why I had to use a translation app to write this somewhat rough English feedback.

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