Mr Giggio Posted Tuesday at 12:14 PM Share Posted Tuesday at 12:14 PM (edited) I like the shadow affinities and honestly it's creative and has a lot of good utilities. The progression is nice. The end game mimic gimmick is nice. You guys did well and should be proud of it. However, some room to improve can be addressed. The Vex from using a shadow heart feels like should be buffing only shadow weapons in my opinion if it is going to apply the Vex for everyone to dish damage. It's more fitting with the theme too. I would like if the chassis with the possessed heart would raise trees with glow berries somehow depending on the turf on surface, like marsh turf? Because right now rocks on surface is just... Eh. And a question - For the tier 3 on the possessed heart slot if the Mail is level max the mimics copy it as max as well? I dunno yet, forgot to test it but I would hope that is a thing, would appreciate if the effort to get there would be preserved. Edited Tuesday at 12:15 PM by Mr Giggio 1 Link to comment https://forums.kleientertainment.com/forums/topic/170823-shadow-affinity-perspective/ Share on other sites More sharing options...
Jakepeng99 Posted Tuesday at 12:39 PM Share Posted Tuesday at 12:39 PM 23 minutes ago, Mr Giggio said: The Vex from using a shadow heart feels like should be buffing only shadow weapons in my opinion if it is going to apply the Vex for everyone to dish damage. It's more fitting with the theme too. Thats a little better but I feel like the damage buff should only work on lunar enemies instead. This wouldn’t change much besides limit what WX would use since shadow weapons were already the best weapons. Link to comment https://forums.kleientertainment.com/forums/topic/170823-shadow-affinity-perspective/#findComment-1861551 Share on other sites More sharing options...
KINOTAKO Posted Tuesday at 12:50 PM Share Posted Tuesday at 12:50 PM Personally, I don't find the Shadow Affinity original at all right now. It's basically just a damage buff combined with a built-in Lazy Forager. When a new skill can be so easily compared to existing items like that, I just can't feel any real originality in it. The Lunar Affinity, on the other hand, feels like a natural extension of the chassis skills. It makes sense as a legitimate evolution of the chassis. But with the Shadow Affinity, the concept just doesn't come across. I have no idea what aspect of WX they were trying to expand on, or what kind of new, unique identity they wanted to give him. Just my two cents, though. 1 Link to comment https://forums.kleientertainment.com/forums/topic/170823-shadow-affinity-perspective/#findComment-1861559 Share on other sites More sharing options...
Soul7k Posted Tuesday at 12:57 PM Share Posted Tuesday at 12:57 PM when i tried this with someone only my damage was being buffed Link to comment https://forums.kleientertainment.com/forums/topic/170823-shadow-affinity-perspective/#findComment-1861560 Share on other sites More sharing options...
Mr Giggio Posted Tuesday at 01:02 PM Author Share Posted Tuesday at 01:02 PM 12 minutes ago, KINOTAKO said: Just my two cents, though The two cents that ignore the whole mimic interaction but welp Link to comment https://forums.kleientertainment.com/forums/topic/170823-shadow-affinity-perspective/#findComment-1861564 Share on other sites More sharing options...
KINOTAKO Posted Tuesday at 01:11 PM Share Posted Tuesday at 01:11 PM I don't think the condescending tone is necessary. This is a place for constructive discussion, not trading insults. Even if you include that specific mimic interaction, it doesn't change the core problem. A minor tweak to how it interacts doesn't make the entire concept suddenly original or clear. The core identity they want for WX is still completely lost. Link to comment https://forums.kleientertainment.com/forums/topic/170823-shadow-affinity-perspective/#findComment-1861567 Share on other sites More sharing options...
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