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When the WX rework came out, I really liked the idea of adapting to any type of gameplay using circuits. But it seems to me that the durability of the circuits does not really fit this idea. How can the electrical module break after 5-6 removals? From a gameplay perspective, I think the energy loss debuff when switching circuits is enough to avoid the abuse of permanent circuit changes. In my experience playing the new WX, after a long time, I started using modifications to remove circuit durability. I simply got tired of crafting them and thinking about unnecessary resource management. In the skill tree, I saw a skill that reduces durability loss when removing circuits. Maybe change it to allow you to completely remove circuit durability? Or at least make the durability loss when removing circuits 1-2%.

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1 hour ago, deoptic said:

When the WX rework came out, I really liked the idea of adapting to any type of gameplay using circuits. But it seems to me that the durability of the circuits does not really fit this idea. How can the electrical module break after 5-6 removals? From a gameplay perspective, I think the energy loss debuff when switching circuits is enough to avoid the abuse of permanent circuit changes. In my experience playing the new WX, after a long time, I started using modifications to remove circuit durability. I simply got tired of crafting them and thinking about unnecessary resource management. In the skill tree, I saw a skill that reduces durability loss when removing circuits. Maybe change it to allow you to completely remove circuit durability? Or at least make the durability loss when removing circuits 1-2%.

You know how chargers get worse overtime by unplugging then wrong. Pretty sure that’s what happens.

It’s probably to make you need to scan more for more bio data, and use the Chasis to make other circuit setups. I think it’s fine the way it is, doesnt need any changes.

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