KaguraSatosi Posted February 10 Share Posted February 10 Dear Klei Team, I am a dedicated fan of Oxygen Not Included. As my colonies become more sophisticated, I have realized that a Native Blueprint System would be a transformative addition to the gameplay experience. My Suggestion: I propose adding an in-game tool that allows players to save their complex designs (such as SPOMs, industrial bricks, or geyser tamers) as blueprints. These blueprints should be capable of generating shareable strings/codes, enabling players to reuse their optimized layouts across different saves or share them with the broader community. Progression-Based Integration: To maintain game balance, I suggest linking the blueprint capacity to the Research Tree: Early Game: Unlock a basic "Blueprint Desk" with 2 save slots. Mid-to-Late Game: Research upgrades to expand to 4, 10, or more slots. End Game: Introduce a "Blueprint Book" (similar to the system in Factorio) for organized, large-scale storage and categorization. The Benefits: Currently, replicating a complex design requires tedious manual copying from reference screenshots. A native system would: Significantly reduce repetitive clicking and "re-building" burnout. Foster a more active community through design sharing. Add meaningful late-game progression goals to the research system. Thank you for your incredible work on ONI. I hope to see this feature considered for a future update! Best regards, Kagura Steam ID: 76561199023868792 Link to comment https://forums.kleientertainment.com/forums/topic/169747-suggestion-oxygen-not-included-native-blueprint-system-with-research-progression/ Share on other sites More sharing options...
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