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and espeically not good enough for how late you gain access to it (sanity will literally not matter after scion is beaten which is a few steps away from the rehomer). i'd suggest something with increasing characters' max stats (doesnt save between character swaps) since i feel the newer threats can be allowed to be more scary and such. it should scale according the character stats (IE: low health should gain only 25 health while healthier ones gain 50-75) but thats just my opinion

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