Developer V2C Posted October 28, 2025 Developer Share Posted October 28, 2025 Main update post here. Changes Reduced Crystal-Crested Buzzard health from 400 to 300. Crystal-Crested Buzzards go away when the Lunar Rift closes. There is now a limit on the number of Crystal-Crested Buzzards that can circle a player. Bug Fixes Fixed a crash on load related to the Moonstorms. Dead Red and Blue Hounds will no longer be mutatable, and will have the correct visuals. Shadow merms and the corpses that they came from will no longer be mutatable. Fixed Crystal-Crested Buzzards to be targetable by the attack key, instead of force attack. Fixed Bright-Beaked Bird’s chest gem being missing in its art. Fixed an issue with the number of circling Crystal-Crested Buzzards duplicates on a player leaving and rejoining. Fixed crash when Terramite mines Glommer’s Statue. Fixed Walter’s storytelling not stopping when fire runs out. Fixed Waxed Pumpkin Heads not saving properly. Fixed a crash with the Sanctum crashing on load. Fixed a crash with the fake Koalefant carcass when the game saves. View full update 26 Link to comment https://forums.kleientertainment.com/forums/topic/168526-game-update-696742/ Share on other sites More sharing options...
VaskalRascal Posted October 28, 2025 Share Posted October 28, 2025 RIP evil buzzard swarms destroying everything. 3 Link to comment https://forums.kleientertainment.com/forums/topic/168526-game-update-696742/#findComment-1841012 Share on other sites More sharing options...
KvltBear Posted October 28, 2025 Share Posted October 28, 2025 Excellent fixes, thanks. Especially the crystal buzzards being target-able naturally lol. Link to comment https://forums.kleientertainment.com/forums/topic/168526-game-update-696742/#findComment-1841015 Share on other sites More sharing options...
konijnenmoed Posted October 28, 2025 Share Posted October 28, 2025 Thanks! Link to comment https://forums.kleientertainment.com/forums/topic/168526-game-update-696742/#findComment-1841080 Share on other sites More sharing options...
SilverSpoon Posted October 28, 2025 Share Posted October 28, 2025 (edited) 8 hours ago, V2C said: Dead Red and Blue Hounds will no longer be mutatable, and will have the correct visuals. May I expect they will mutate into variant of Horror Hound in the future? Edited October 28, 2025 by SilverSpoon 1 Link to comment https://forums.kleientertainment.com/forums/topic/168526-game-update-696742/#findComment-1841083 Share on other sites More sharing options...
Crimson Hollow Posted October 28, 2025 Share Posted October 28, 2025 im not sure if this is normal, but I have heard that a crystal crested buzzard can knock out dragonfly with a single lunar flame. 1 Link to comment https://forums.kleientertainment.com/forums/topic/168526-game-update-696742/#findComment-1841091 Share on other sites More sharing options...
seanmj Posted October 28, 2025 Share Posted October 28, 2025 I mean, I still have a bunch of them flying above me in my mega base world. I mean, I think usually when you guys are putting this little hot fix .It's only applying to like worlds that aren't mega base worlds.But for those of us who have megabase worlds, this becomes a nightmare, and I can't fight all of them even with a murr army, because it breaks my game.Because it makes the app have an error and close, and still can't access my mega base world on the playstation five version so I have to play on the playstation four version for future references, can you guys please consider the fact of how things may affect people's megabase worlds? Especially on console where we are limited to wheat we can do to fix or adjust to things cant all use mods lol 1 1 Link to comment https://forums.kleientertainment.com/forums/topic/168526-game-update-696742/#findComment-1841131 Share on other sites More sharing options...
Waywarbler Posted October 28, 2025 Share Posted October 28, 2025 9 hours ago, Crimson Hollow said: im not sure if this is normal, but I have heard that a crystal crested buzzard can knock out dragonfly with a single lunar flame. The frost breath from the lunar buzzards lasts ~20 seconds, and hits three times per second, for 25 damage + 25 planar damage. A single one can kill a houndius very quickly, so I wouldn't be surprised if it could down Dragonfly too. Frost breath imo should be shortened to 8-10 seconds. Long enough to be area denial but not comically long to the point where one buzzard can create multiple walls of frostfire. Speaking of which, I just tested this now and, lol The flame walls stack damage on D-fly so she was getting hit like six times a second. 1 1 1 Link to comment https://forums.kleientertainment.com/forums/topic/168526-game-update-696742/#findComment-1841178 Share on other sites More sharing options...
seanmj Posted October 29, 2025 Share Posted October 29, 2025 Like this is ridiculous im mostly in my world by myself and I got all this flying crystal buz and if I fight crashes the game cause they come down trying to take the spoils also just from there being so many it crashes the game at times (Playstation 4 version) cant play ps5 version till the old wold transfer issues gets resolved cause crashes when try to open megabase world on ps5 version i'm not gonna lie. I would have preferred if they would have waited before introducing the new lunar stuff until after it was properly tested. 😕 Link to comment https://forums.kleientertainment.com/forums/topic/168526-game-update-696742/#findComment-1841322 Share on other sites More sharing options...
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