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This post aims to list a few changes related to the latest content that could be useful to implement in the near future.

•More Puzzle Chambers - Yesterday's follow-up update added a second puzzle chamber. This chamber blocks the passage to the chamber with the light blue fountain of knowledge.
I like the direction Sanctum is taking. Unlike the Ruins and Atrium, which focus on constant combat, Sanctum focuses on puzzles. This aspect gives the location its unique character.
So I hope that since the chamber blocking the path to the light blue fountain has been added, puzzle chambers blocking the path to the orange fountain and the script will also be added.

The next suggestions I'd like to mention can be summed up in one sentence.
"Changes around relics"

•Relics not limited to pillars - Currently, all relics in Sanctum are located only on pillars and are in no way destructible by the character.

Spoiler

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In my opinion, this very looks like a placeholder or simply something unfinished. Relics should also be placed on the floor of chambers, destructible or repairable by players to obtain resources or increase sanity.
Besides, such relics on the floor would fill the somewhat empty space of Sanctum's corridors.

•Missing the Replica Sanctum Round Table and Stool - These structures are located in Sanctum and are fully functional. However, you can't obtain a blueprint for them.

Spoiler

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Why? They look very nice. Blueprints for them should be obtained along with the other blueprints for the Sanctum relic replicas.
And perhaps even add one new relic, such as the Sanctum Chair or Sanctum Square Table.

•Possibility of planting seedlings in a planter - There have been several suggestions for planting seedlings in a planter. This idea is obviously brilliant, which is why I'm including it in this post.

Spoiler

Such seedlings planted in a planter could, for balance, grow 1.5/2 times longer and require more frequent fertilization.
They could also be sprayed with Embalming Spritz to transform them into only decorations.

•More plants that can be planted in a vase - This suggestion has probably appeared a few times (however, unfortunately, I will only provide one link to such a suggestion that I know of).

Spoiler

•Option to put plants in the Replica Relic Vase - This item was updated with the Sanctum relics. The Replica Sanctum Planter gained the option to put plants in it, and the Replica Sanctum Vase also gained this option. However, the Replica Relic Vase didn't, for some reason. 
Why can one vase hold plants and the other not? Both should have this feature. Besides, plants in such a large vase would look really good.

•Functional Replica Relic Table - While I'm on the subject of missing functionality, I'll also mention the Replica Relic Table. Despite the last update, it still doesn't have the option to place items on it.

•Option to place food and dishes in the Replica Sanctum Bowl and Replica Relic Bowl, Dish, and Plate - Sticking with the lack of functionality, here's another suggestion. 
We can place items on tables, we can place plants in vases and planters, so we should also be able to place food and dishes in bowls and on plates.

Spoiler

Zrzutekranu2025-10-03205114.png.dd74198dbf0e7e8ab871364fdf0b8603.pngZrzutekranu2025-10-03205148.png.8ee8fd20f9eb65c0d1bcd613f220a117.pngZrzutekranu2025-10-03205255.png.f1cde991690fd1b273722e1a084540d2.pngZrzutekranu2025-10-03205318.png.b239be1ff8f670476a25c79bc021e1bd.png

•There should be a second, more intuitive method for obtaining relic blueprints from the Ruins - And I'll leave this issue for the end of the relic topic. The method for obtaining their blueprints is very unintuitive. The game barely mentions it. So if a player doesn't know about something like the Metheus Puzzle or doesn't check the wiki, they'll never learn about this mechanic.
And I have the impression that the developers are well aware of how unintuitive obtaining these blueprints is. After all, they've provided an easier and more intuitive method for obtaining the relic chair blueprint. But all the other relics don't have an alternative method.
Maybe the method for obtaining them should be similar to obtaining relic chair. Or maybe it should be different. But this method definitely shouldn't be as unintuitive as it is now.

The latest suggestions will now focus on the fumarole biome.

•No option to use embalming spritz on boulderboughs - they can be set on fire and ignited by nearby fire. Therefore, they should be able to be turned into a non-flammable decoration.

•Missing Caves World Settings Options - Geotermites, Ripple, and boulderbughs regrowth options are missing.

•Missing Caves World Generation Options - Boulderboughs, fumaroles, withered ferns and withered lightflowers are missing.

•Ripple should have a appears animation - Currently, Ripple simply appears offscreen. This isn't a bad idea, of course, but I think it could be made more interesting. Furthermore, its spawner could be more prominent than just mud turf.

Here's my idea. In the fumarole biome, there would be a Giant Nightmare Fissure sealed with dreadstone.

Spoiler

Imagine it as a giant dreadstone-encrusted fissure.

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It wouldn't open during the nightmare phase, but only when the shadow rift is active. At that point, the fissure would open, allowing Ripple to appear if the Giant Nightmare Fissure came into the player's line of sight.

Spoiler

Imagine it as a giant open fissure with a dreadstone.

Zrzutekranu2025-10-03213956.png.dc33804d44d754dd06156cbb7022be33.png

This would limit Ripple's destruction range in the biome. The player could freely walk around the biome without fear of Ripple, as long as they didn't get close enough to the Giant Nightmare Fissure.
As for the animation of its appearance, it could be similar to the animation of the appearance of ink blights.

Spoiler

Here you don't have to imagine anything anymore.

After all, as its second name suggests, Ripple is a Blight. Therefore, it could spawn similiar to them.

And of course the mentioned dreadstone from Giant Nightmare Fissure would be impossible to mine in any way.

Spoiler

So, that's all. Thank you for reading this post.

Edited by Kacpert25
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