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WX-78's skill tree should probably allow for more circuit combos while also improving the base abilities of WX-78.

One path could be the "System" path/category that does stuff like increasing WX-78's wetness threshold before he starts losing charge. This could also be done through circuits, like from the mod Uncompromising Mode. WX-78 could also have stuff like increasing the rate at which you gain power for your circuits. You could also give them extra inventory when circuits aren't plugged in, similar to Wilson's beard storage. Also, a nice benefit though could be a tad bit broken is to allow WX-78's circuits to not lose durability when removed. Probably a more balanced version is that they lose less durability when removed or tie it into an upgrade for the Circuit Remover that you'd have to craft.

Another path/category could be (and rather obviously) the circuit path. This could include upgrades to some of the base existing circuits (like the health, sanity, and hunger ones) or just make them more effective because right now they aren't used in favor of the flashier ones. Another way that could increase the base circuits use is to add an extension circuit. This would allow for more circuits to be used (as there are going to be a lot of circuit options after the skill tree), and they shouldn't be able to stack on each other. (An easy way to code this in would that it plugs into all 6 slots and outputs more or just extends the bar on the side of the screen). One circuit that really needs to be added is one that finally makes WX-78 the king of electricity instead of Warly is a circuit that adds a chance, set amount of hits, or ability to do electric damage. Don't make this super broken. So that Warly still has a place, WX-78's is just more convenient. A circuit like the Horizon Expandinator would also be really cool.

The alignment path probably should have 2 perks per side with one being a "System" like perk and the other a circuit like perk. The circuits could be called super circuits, and you can only have 1 in at a time. The celestial side could get a circuit that gives light, sanity regen for both you and other survivors near you and should give planar damage (maybe defense) as well as all stats (health, sanity, and hunger) max increased. It could also allow you to maybe revive with the destruction of the circuit. The shadow circuit could have night vision (or maybe just immunity to Charlie) and a bone armor like effect. Either when it triggers you lose charges for your circuits, let it go on cooldown, or randomly trigger. With the same base stats' max increased and planar attack (again maybe defense). Lunar hardware could allow for immunity or resistance to sleeping/increased recovery rate from grogginess. The shadow hardware could maybe provide immunity to Charlie, just give sanity on kill, or maybe halve insanity auras.

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