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 These ideas focus on giving reason to be as warly and they are all pretty fun imo

word bank:

Delectable food = food havent eat in 2 days ( he saids it when eating new/fresh food)


-Savor the Moment

If warly is eating a delectable food, any extra stats will be divided in 2 and added as overheal stats

(overheal stats cannot be increase by any other effects, only the food stats itself will be added) 

( this can stack infinitely, so go nuts)

-Spice sharer

simple one, but very much needed. All positive food effect will be sharded to teammates if warly eats it

( yes, this includes spicy jelly and jelly beans and allow diet restrict character to get warly buffs)

 

-Taste test

you get 15% of the food stats if you are the one harvesting the food

 

-personal lunch box

you can pack 4 food ( no repeats) into your special bundle , the bundle last 20 days, food inside will not decay, left clicking on the bundle will make you "eat" the bundle, each bite gives you 1/4 of all food stats added together

 

 

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