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+tps can bring friends along(idk, maybe add a mode switch or cooldowns to the parasol instead)
+that AOE thing is honestly kinda useless if you spam turrets, i honestly think it should be changed to less fire rate, less aoe than current rates, but also increase the range significantly so those things can actually attend fights without being at risk of being demolished so easily
like -5%, -10%, -15% fire rate, +10%, +20%, 30% radius, and +30% +60% +100% range all in one(wouldnt be against the fire rate being further nerfed if you choose longer range turrets)

and a new craftable to extend power coverage with generators rather than being forced to use a generator to increase your coverage, this part just becomes irritating in places with low amount of clearance for buildings. This is a double edged sword i feel if you try to make dense turrets as they can be easily smashed by something like the werepig with one misstep. feels like high risk, low/medium rewards

with the above changes, maybe pair it with nerfing her turrets and buffing them, 3-5 rocks per sentry as opposed to a whopping 15, 1-2 twigs, still 1 duct tape, and then nerf the damage by at least 50%. stackable in inventory rather than 1 slot = 1 turret. 

Move your suggestion to the Don't Starve Together forum, this is the forum for Don't Starve

On 30.06.2025 at 15:37, B_E_E_L_ said:

+tps can bring friends along(idk, maybe add a mode switch or cooldowns to the parasol instead)
+that AOE thing is honestly kinda useless if you spam turrets, i honestly think it should be changed to less fire rate, less aoe than current rates, but also increase the range significantly so those things can actually attend fights without being at risk of being demolished so easily
like -5%, -10%, -15% fire rate, +10%, +20%, 30% radius, and +30% +60% +100% range all in one(wouldnt be against the fire rate being further nerfed if you choose longer range turrets)

and a new craftable to extend power coverage with generators rather than being forced to use a generator to increase your coverage, this part just becomes irritating in places with low amount of clearance for buildings. This is a double edged sword i feel if you try to make dense turrets as they can be easily smashed by something like the werepig with one misstep. feels like high risk, low/medium rewards

with the above changes, maybe pair it with nerfing her turrets and buffing them, 3-5 rocks per sentry as opposed to a whopping 15, 1-2 twigs, still 1 duct tape, and then nerf the damage by at least 50%. stackable in inventory rather than 1 slot = 1 turret. 

 

Edited by secretgalaxy
  • Like 1

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