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Question for late game enjoyers


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26 minutes ago, Hungry French said:

Bundling wraps is truly a late game item, but it can be obtained very early, and even earlier in the team, which makes several items that reduce the rate of food spoilage useless... Food that exists only because it has a high rotting time is also useless...
it's just crazy. 
It should appear at least after 300 days, so that the benefits of other things are fully revealed...

Not really. It's still great to have options that reduce or remove having to constantly rewrap bundles.

49 minutes ago, Hungry French said:

Bundling wraps is truly a late game item, but it can be obtained very early, and even earlier in the team, which makes several items that reduce the rate of food spoilage useless... Food that exists only because it has a high rotting time is also useless...
it's just crazy. 
It should appear at least after 300 days, so that the benefits of other things are fully revealed...

That's such a wild take. We should also give bee queen a mech suit and lazors and give the grumble bees a venomous sting. Her scream should also be loud enough to injure the player irl

On 4/15/2025 at 4:01 PM, AuRuS said:

chester gets in the way of building most of the time and stays in the varg farm in case I want to use it

You know you can just drop him before building something right? Also I see a bunch of people using geometric placement at all times and that will sometimes kill them when they try to place a campfire in the dark. But you know, you can just leave geometric placement disabled and then press ctrl when you need it. 90% of fights, chester won't be in your way if you drop the eyeball.

On 4/17/2025 at 11:45 PM, Hungry French said:

Bundling wraps is truly a late game item, but it can be obtained very early, and even earlier in the team, which makes several items that reduce the rate of food spoilage useless... Food that exists only because it has a high rotting time is also useless...
it's just crazy. 
It should appear at least after 300 days, so that the benefits of other things are fully revealed...

Are you even playing the game man, those takes are wild

12 hours ago, AuRuS said:

Are you even playing the game man, those takes are wild

Yes, I'm playing a game. But lately I've been doing simple modding.
300 days is certainly a big exaggeration.
But Bee Queen can be killed so early... And her loot is so strong

6 hours ago, Hungry French said:

Yes, I'm playing a game. But lately I've been doing simple modding.
300 days is certainly a big exaggeration.
But Bee Queen can be killed so early... And her loot is so strong

That is the fun of this game. We don't need to get a tier 5 sword and armor to beat a level 69 enemy because the developers don't have creativity to implement true difficult but to copy 35 years old rpg artificial difficulty 

1 hour ago, WilsonHiggs said:

В этом и заключается прелесть этой игры. Нам не нужно покупать меч и доспехи 5-го уровня, чтобы победить врага 69-го уровня, потому что у разработчиков не хватает креативности, чтобы реализовать по-настоящему сложный уровень, но они копируют 35-летнюю ролевую игру с искусственным усложнением

It's cool in its own way. Although I like a more linear progression.

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