wormwood123 Posted March 8, 2025 Share Posted March 8, 2025 After playing Walter with his skill tree this past week i have come across a few issues with him. Number one - When Walter is far away from Woby he cannot use his special slingshot actions (i.e the thulecite frame's secondary shot) as the button to call for Woby is circle/B which is also what the secondary fire button is. This could be easily fixed by Woby being unable to be called when holding a slingshot. Number 2 - you cannot open ammo pouches that are stored within Woby as they will be dropped from Woby when opening them due to the menu for Woby's inventory being closed. This can be fixed by having Woby's inventory not close when opening storage items within her inventory (make the menu close but reopen when done with the ammo pouch) Number 3 - Woby's skill that makes her drop items off in chests should work similar to how WOBOT works where she will only put items into chests where that item already exists. (there could also be a toggle or something for Woby to not pick up random items off the floor that arent in her inventory when she has that skill active) Link to comment https://forums.kleientertainment.com/forums/topic/164733-issues-with-walterwoby/ Share on other sites More sharing options...
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