Sunny_B54 Posted December 26, 2024 Share Posted December 26, 2024 Good afternoon I recently started playing DST again, but there was a problem. After installing server mods, the server randomly shuts down, which interferes with the game. I am attaching to the post the last lines of the server, which contain an error. Please help! [00:05:55]: [string "scripts/stategraphs/SGspider.lua"]:110: attempt to call method 'SoundPath' (a nil value) LUA ERROR stack traceback: scripts/stategraphs/SGspider.lua:110 in (upvalue) SoundPath (Lua) <109-111> inst = 120235 - spider (valid:true) event = scream scripts/stategraphs/SGspider.lua:271 in (field) onenter (Lua) <268-272> inst = 120235 - spider (valid:true) scripts/stategraph.lua:590 in (method) GoToState (Lua) <528-599> self = tags = table: 0000000041E8C530 mem = table: 0000000041ABFB60 statemem = table: 0000000041E8D020 currentstate = table: 0000000022E03360 timelineindex = 1 timeinstate = 0 sg = Stategraph : spider inst = 120235 - spider (valid:true) bufferedevents = table: 0000000041AC0BA0 statestarttime = 222.50001160428 lastupdatetime = 222.50001160428 laststate = table: 0000000022E00B10 lasttags = table: 0000000041AC0830 statename = taunt params = nil state = table: 0000000022E03360 scripts/prefabs/spiderden.lua:318 in (field) onspawned (Lua) <317-322> inst = 111897 - spiderden (valid:true) spider = 120235 - spider (valid:true) scripts/components/childspawner.lua:518 in (method) DoSpawnChild (Lua) <475-522> self = childrenoutside = table: 000000005568CCB0 spawnoffscreen = false maxemergencycommit = 0 queued_spawn = false regenvariance = 9 timetonextspawn = 0 emergencychildname = spider_warrior maxchildren = 3 regening = true regentimerstart = function - scripts/worldsettingsutil.lua:10 spawnperiod = 5 timetonextregen = 97 allowboats = true childname = spider spawntimerstop = function - scripts/worldsettingsutil.lua:4 _onchildkilled = function - scripts/components/childspawner.lua:97 ongohome = function - scripts/prefabs/spiderden.lua:663 emergencychildreninside = 0 spawning = false childreninside = 3 _doqueuedspawn = function - scripts/components/childspawner.lua:96 spawntimerset = function - scripts/worldsettingsutil.lua:64 spawnvariance = 0.5 inst = 111897 - spiderden (valid:true) emergencychildrenoutside = table: 000000005568C990 regenperiod = 90 regentimerstop = function - scripts/worldsettingsutil.lua:4 numemergencychildrenoutside = 0 emergencydetectionradius = 10 rarechildchance = 0.1 useexternaltimer = true maxemergencychildren = 0 spawntimerstart = function - scripts/worldsettingsutil.lua:10 numchildrenoutside = 0 onspawned = function - scripts/prefabs/spiderden.lua:317 canemergencyspawn = true emergencychildrenperplayer = 1 target = nil prefab = spider radius = nil x = 233.1490020752 y = 0 z = 373.35900878906 spawn_radius = 0.5 offset = (-0.91, 0.00, -0.42) child = 120235 - spider (valid:true) scripts/components/childspawner.lua:551 in (method) SpawnChild (Lua) <543-560> self = childrenoutside = table: 000000005568CCB0 spawnoffscreen = false maxemergencycommit = 0 queued_spawn = false regenvariance = 9 timetonextspawn = 0 emergencychildname = spider_warrior maxchildren = 3 regening = true regentimerstart = function - scripts/worldsettingsutil.lua:10 spawnperiod = 5 timetonextregen = 97 allowboats = true childname = spider spawntimerstop = function - scripts/worldsettingsutil.lua:4 _onchildkilled = function - scripts/components/childspawner.lua:97 ongohome = function - scripts/prefabs/spiderden.lua:663 emergencychildreninside = 0 spawning = false childreninside = 3 _doqueuedspawn = function - scripts/components/childspawner.lua:96 spawntimerset = function - scripts/worldsettingsutil.lua:64 spawnvariance = 0.5 inst = 111897 - spiderden (valid:true) emergencychildrenoutside = table: 000000005568C990 regenperiod = 90 regentimerstop = function - scripts/worldsettingsutil.lua:4 nu [00:05:55]: [string "scripts/stategraphs/SGspider.lua"]:110: attempt to call method 'SoundPath' (a nil value) LUA ERROR stack traceback: scripts/stategraphs/SGspider.lua:110 in (upvalue) SoundPath (Lua) <109-111> scripts/stategraphs/SGspider.lua:271 in (field) onenter (Lua) <268-272> scripts/stategraph.lua:590 in (method) GoToState (Lua) <528-599> scripts/prefabs/spiderden.lua:318 in (field) onspawned (Lua) <317-322> scripts/components/childspawner.lua:518 in (method) DoSpawnChild (Lua) <475-522> scripts/components/childspawner.lua:551 in (method) SpawnChild (Lua) <543-560> scripts/prefabs/spiderden.lua:361 in (upvalue) SpawnDefenders (Lua) <341-378> scripts/prefabs/spiderden.lua:381 in (field) onhitfn (Lua) <380-391> scripts/components/combat.lua:629 in (method) GetAttacked (Lua) <530-647> scripts/components/combat.lua:1203 in (method) DoAreaAttack (Lua) <1192-1209> scripts/components/aura.lua:52 in (method) OnTick (Lua) <44-65> scripts/components/aura.lua:22 in (field) fn (Lua) <21-23> scripts/scheduler.lua:186 in (method) OnTick (Lua) <164-216> scripts/scheduler.lua:409 in (global) RunScheduler (Lua) <407-415> scripts/update.lua:240 in () ? (Lua) <224-298> Link to comment https://forums.kleientertainment.com/forums/topic/162803-the-server-stops-in-the-middle-of-the-game/ Share on other sites More sharing options...
Mr.CrazyPotato Posted December 31, 2024 Share Posted December 31, 2024 Could you please list your server all client mods? Error does not tell what mod causes the problem, it doesn't mean that it couldn't be it. Also, make sure you check your game files. But I think that it because of mods, never had such a problem with spiders. One of my friends expirienced really interesting problem with SoundEmitter which the game files checking don't fix, SoundPath sounds kinda simillar to that. But if in normal world without mods and sound enabled you can hear as much spiders as you want this mean that the problem still mods. The consol command (consol is ~) for spawning a lot of different spiders: c_announce("Make sure you enabled sound") c_spawn("spider") c_spawn("spider_warrior") c_spawn("spider_hider") c_spawn("spider_spitter") c_spawn("spider_moon") c_spawn("spider_healer") Link to comment https://forums.kleientertainment.com/forums/topic/162803-the-server-stops-in-the-middle-of-the-game/#findComment-1783318 Share on other sites More sharing options...
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