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Double Badge Perks?


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As is right now, taking both Woby badges in a set skill uses up 3/4 badge points, leaving you with 1 point to use for any other badge(that will most likely be not worth much, as it is level 1)

I think it would be cool to have this commitment come with a small extra reward past "skill 1 and 2 powers combined."

For example 

Fetch specialist: woby can now harvest items as long as the item she harvest is an item in her backpack (picking grass tuft because she has a grass in her backpack)

Agility specialist: Wobys hunger value doesn't affect the speed

Dig specialist: Woby can help you dig stumps out of the ground

Support Specialist: The passive sanity gain on Woby is increased

Bravery Specialist: Woby gives a brief period of time to allow Walter to run back and dismount before throwing him off, Walter will probably say she looks upset or something as a sign that the damage threshold was passed. (Wobys being brave and fighting her fear by holding out a little bit longer instead of immediately throwing Walter head first into whatever is attacking him)

 

If anyone has good suggestions for other specialist ideas feel free to share them. I'm most uncertain about Support specialist, I could think of anything interesting.

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1 hour ago, Radicaljoe said:

As is right now, taking both Woby badges in a set skill uses up 3/4 badge points, leaving you with 1 point to use for any other badge(that will most likely be not worth much, as it is level 1)

I think it would be cool to have this commitment come with a small extra reward past "skill 1 and 2 powers combined."

For example 

Fetch specialist: woby can now harvest items as long as the item she harvest is an item in her backpack (picking grass tuft because she has a grass in her backpack)

Agility specialist: Wobys hunger value doesn't affect the speed

Dig specialist: Woby can help you dig stumps out of the ground

Support Specialist: The passive sanity gain on Woby is increased

Bravery Specialist: Woby gives a brief period of time to allow Walter to run back and dismount before throwing him off, Walter will probably say she looks upset or something as a sign that the damage threshold was passed. (Wobys being brave and fighting her fear by holding out a little bit longer instead of immediately throwing Walter head first into whatever is attacking him)

 

If anyone has good suggestions for other specialist ideas feel free to share them. I'm most uncertain about Support specialist, I could think of anything interesting.

I love all of this. Ship it.

I would prefer this effect for Support specialist actually. I know it's simple but it's solid at competing with pudgy Beefalo (I can't believe I'm saying this...) and 4 points is really... not very much to work with.

6 hours ago, OMEGASCRUFF said:

I know it's simple but it's solid at competing with pudgy Beefalo

Yeah, but that was my issue, because I think klei wanted Woby to be different than a beefalo. 

It's hard to beat a beefalo, it's a very simple process that means you'll never take damage from 98% of enemies ever again

So I suppose the only way to be better would be to have different skills than a beefalo does. 

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